This shows how long you can stay mounted. On the left of the gauge is a small clock, which is the Wyvern Riding Timer. When it has been completely filled, you can unleash a Mounted Punisher, which is a powerful attack that will make the other monster mountable as well. Attacking other monsters will fill your gauge. The first is the Wyvern Riding Gauge, which you'll see at the bottom of the screen. While riding a monster, there are a few things you'll need to be aware of. The game will automatically have you mount the downed beast. Attacking a monster enough times will get it to a mountable state, when you can either press A or attack it while close enough. Wyvern Riding is a state in which you can control a monster bound in Ironsilk. You can change your weapon's Switch Skill in the manage equipment section of your inventory box. Later in the game, you'll gain access to a second Switch Skill for each weapon. Each weapon has one special Switch Skill, examples of which include attacking multiple monsters at once and launching hunters in the air for aerial attacks.Īgain, consult the Hunters Notes in the main menu to learn more. Switch Skills are abilities that utilize Ironsilk, but not your Wirebug charge. Check your Hunters Notes in the main menu to learn more. These skills require two Wirebug charges and are accessed by pressing ZL and X, or ZL and A at the same time while your weapon is unsheathed. Depending on your weapon of choice, you'll have a different Wirebug attack that can help you take down monsters, as well as set them up for Wyvern Riding-we've got more on that in the next section of this article. Wirebugs also give hunters special attacks and maneuvers that can be used during hunts. If you're close enough to a ledge, you'll climb up automatically if not, you'll hop off, but you can use this opportunity to use your second Wirebug charge to go up even further. Your character will slide to the point and wall-run. Try aiming at the top of a cliff and pressing the ZR button. While holding ZL, you can press the ZR button to slide forward in the direction that you're aiming. ![]() It takes practice to get the hand of using Wirebugs, especially during quests, but we suggest practicing scaling cliffs. Hold ZL and press the A button to move horizontally. If you hold ZL and press the X button, you'll go vertically. A target will appear, which you can move and aim using the analog. Players can access the Wirebug by holding down the ZL button. On location, there are certain endemic life that will increase your Wirebug charge to three for a limited time. The amount of charge that will deplete depends on the action you take with it, and each charge replenishes over time. Use your Wirebug to unleash massive attacks in 'Monster Hunter Rise' Capcom WIREBUG BASICSĭuring quests, players will have two Wirebug charges that are indicated at the bottom of the screen.
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